![]() ![]() After four years when it looked like the game was finally getting ready to ship in '97, word came down that it was going back into the shop to change the graphics to appeal to the new standard for game interfaces (uh-oh) and that in order to get it out on time it would be Windows only. ![]() First it was late, then it was later, and then it was really late. There they started a sequel to Pax that was supposed to run on both the Mac and Windows platforms, to be released by Blizzard. ![]() Maury Markowitz' excellent summary of the game's tortuous development says it all: "After Pax was released the designers moved on to form their own company, Heliotrope Studios. Pax Imperia: Eminent Domain is a competent sequel to Pax Imperia, a classic 1993 Macintosh-only 4X space strategy game.Īlthough the original Pax Imperia is an ambitious game that came very close to being the 4X game that got everything right, the sequel unfortunately falls far short of that aim. ![]()
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